The game launches fine, but the Steam overlay never appears. After having issues getting things to work by compiling from my primary Windows machine to my Mac Mini, I just decided to export the game using the GameMaker Studio 2 macOS IDE - which works much better.Īnyway, the issue I'm having now is that the Steam API will not work. Just a little backstory: as some of you are aware, a lot has changed for macOS exports since the last time I've compiled this game, with the introduction of macOS Catalina.
I wanted to push a small bug fix out for Fatty Rabbit Hole on Steam, where I have versions of the game for Windows, macOS, and Ubuntu.